LOG-006
DATE:
STATUS:PUBLISHED
CLASS:PUBLIC

Daily Fallout 76 Briefing - February 05, 2026

Double Mutations begin at today's reset, Minerva's Big Sale hits Whitespring, and Mothman Equinox is still running hourly in Point Pleasant.

Active Events Today

  • Love Hurts Mini Season
    • Runs:
  • Mothman Equinox (hourly public event in Point Pleasant)
    • Runs:
  • Double Mutations + Murmrgh's Special Pick
    • Runs:

Today's Daily Ops

Active:

  • Mode: Decryption
  • Location: Arktos Pharma Biome Labs
  • Enemy: Super Mutants
  • Mutations (Double Mutations): Savage Strike + Swift-Footed + Volatile

Today's Daily Challenges

Resets:

  • Collect a Microscope or Biometric Scanner (2)
  • ⭐ Gold Star: Complete a Daily Challenge (6)
  • Kill Insects (5)
  • Collect Stimpaks or Chems (5)
  • Complete a Daily Quest
  • Complete the Event: "The Mothman Equinox"
  • Craft Ammo at a Workbench (50)
  • Kill a Yao Guai

Quick completion hints (concrete routes):

  • Microscope / Biometric Scanner (2):
    • Reliable microscope spots: AVR Medical Center, Arktos Pharma, Ella Ames' Bunker, West Tek Research Center, Morgantown High School, Morgantown Airport.
    • Biometric scanners can be looted from destroyed gun turrets (check turret-heavy locations, then server hop if picked clean).
  • Kill Insects (5):
    • Fast stingwing farms (insects) with strong spawn odds: south of Whitespring Golf Club, Bleeding Kate's Grindhouse, Hemlock Springs Dump, northeast of Treetops.
  • Collect Stimpaks or Chems (5):
    • Hit a medical location (hospital/clinic) and loot First Aid boxes/chem containers; if short, top off by buying chems from vendors or crafting at a Chem Station.
  • Complete a Daily Quest:
    • Any daily works-grab one from your Personal Terminal (C.A.M.P.), or pick up a hub daily from places like Foundation / Crater / Whitespring.
  • Complete "The Mothman Equinox":
    • The event runs once every hour in Point Pleasant-join as it pops, defend pyres, and finish for credit.
  • Craft Ammo (50):
    • Craft a cheap caliber you have materials for (often .38 / 10mm). If you have them, equip Ammosmith and Super Duper to reduce crafting time/material strain.
  • Kill a Yao Guai:
    • Consistent spawns include Dolly Sods Wilderness (commonly cited as having multiple spawns); if it's dead on your server, server hop and re-check.

Weekly Challenges

Weekly reset:

  • ⭐ Complete a Gold Star Daily Challenge! (3)
  • Repeatable Under Rank 100: Gain XP (10000)
  • Repeatable at Rank 100 or above: Complete a Public Event (3)
  • Complete an Event while in a Team (5)
  • Craft Ammo at a Workbench (250)
  • Craft Energy Ammo (45)
  • Drink Nuka-Cola Cranberry (5)
  • Eat a Cooked Meal (30)
  • Kill Insects (30)
  • Kill a Cultist (30)
  • Plant a Crop in a Workshop or C.A.M.P. (25)
  • Scrap junk to produce Cloth (30)

Minerva

Minerva's Big Sale (List 24)

  • Where: Whitespring
  • When:

Good-to-check highlights (bring Gold Bullion):

  • Gauss Minigun plan
  • Plasma Caster plan
  • T-65 Jet Pack plan
  • Water Well plan
  • Crusader Pistol plan
  • Wendigo Tube plan
  • Secret Service Underarmor plan (+ linings)

News

  • Bethesda: "Upcoming Update Announcement"
    Updated today with a maintenance date change: servers scheduled to go offline for a hotfix addressing multiple issues (including C.A.M.P./Pip-Boy-related bugs) and noting the team is investigating reports that Daily Ops aren't awarding expected rewards.

Top Reddit Posts

  • Secret Side-Quest?
    A player is asking about an unmarked "mini-vault / blast shelter" area near Deathclaw Island and whether it ties into a hidden quest chain-good thread for lore/side-content pointers and exact map directions.
  • Mothman Equinox Fatigue
    Discussion on lower event participation/AFK behavior and how it's affecting clears-useful if you're trying to time hops, find active servers, or avoid slow runs.
  • Secret silo exits.... apparently I'm a bit slow sometimes
    Reminder/tip thread about using the "secret" silo exit route-helpful for speeding up post-launch extraction and reducing downtime between runs.
  • Just deleted my whole camp :(
    C.A.M.P. cautionary tale + replies: moving your module can force a blueprint/storage situation that won't place cleanly-good read if you're about to relocate a complex build.