LOG-008
DATE:
STATUS:PUBLISHED
CLASS:PUBLIC

Daily Fallout 76 Briefing - February 07, 2026

Mothman Equinox is still running, Minerva's Big Sale is live at Whitespring, and today's Daily Ops is a nasty Decryption with Resilient.

Active Events Today

  • Mothman Equinox (hourly Public Event) - active until
  • Love Hurts Mini Season (limited-time Season challenges/rewards) - active until
  • Double Mutations + Murmrgh's Special Pick - active until

Today's Daily Ops

Active:

  • Mode: Decryption
  • Location: Vault 94
  • Enemies: Scorched
  • Mutations/Effects: Savage Strike - Group Regeneration - Resilient

Run tips (quick & actionable):

  • Resilient: keep a fast melee (or just weapon-bash) ready to finish enemies when they hit low HP.
  • Group Regeneration: focus-fire targets down (don't spread damage across the pack).
  • Savage Strike: expect hits to hurt-use cover, stims proactively, and prioritize survivability perks/gear.

Today's Daily Challenges

Resets:

  • Eat a Cake, Pie, or Candy (10) - 250 SCORE
  • ⭐ Gold Star: Complete a Daily Challenge (6) - 1000 SCORE
  • Collect a Lighter, Cigarette or Cigar (5) - 250 SCORE
  • Complete the Event: "The Mothman Equinox" - 250 SCORE
  • Drink Nuka-Cola Cranberry (2) - 250 SCORE
  • Kill a Snallygaster (3) - 250 SCORE
  • Kill an Angler (3) - 250 SCORE
  • Scrap junk to produce Asbestos (5) - 250 SCORE

Challenge hints

  • Eat a Cake, Pie, or Candy (10):
    • Cake: farm Fancy Lads Snack Cakes (e.g., Freddy Fear's House of Scares has multiple spawns; Sunshine Meadows workshop's food packaging can produce them if you run it).
    • Pie: try Port-A-Diners (easy ones include Flatwoods Tavern), or grab the daily spawn on West Tek's roof if it's available on your server.
    • Candy: if you/others have a Spooky Candy Bowl placed at a C.A.M.P., grab candy there (you'll need to be in a costume to take one).
  • Collect a Lighter, Cigarette or Cigar (5): loot/scrap smoking junk in dense indoor loot spots (examples: Sugar Grove has lots of cigarette packs; Whitespring Golf Club commonly has cigar-related junk like cigar boxes).
  • Drink Nuka-Cola Cranberry (2): check Nuka-Cola vending machines, or rely on a Nuka-Cola Collectron / Nuka-Cola Mystery Machine if you own them; it also has multiple world spawns across Appalachia.
  • Kill a Snallygaster (3): reliable spawns include Federal Disposal Field HZ-21, Pylon V-13, and Kiddie Corner Cabins.
  • Kill an Angler (3): consistent groups spawn at Gnarled Shallows and Thunder Mountain Substation TM-01; they also show up during Moonshine Jamboree.
  • Scrap junk to produce Asbestos (5): packs of cigarettes / preserved cigarette packs scrap into asbestos and are plentiful in office/lab-type locations (again, Sugar Grove is a strong farm).

Weekly Challenges

Week ends:

  • ⭐ Complete a Gold Star Daily Challenge! (3) - 1500 SCORE
  • Repeatable Under Rank 100: Gain XP (10000) - 100 SCORE
  • Repeatable at Rank 100 or above: Complete a Public Event (3) - 300 SCORE
  • Complete an Event while in a Team (5) - 1000 SCORE
  • Craft Ammo at a Workbench (250) - 1000 SCORE
  • Craft Energy Ammo (45) - 1000 SCORE
  • Drink Nuka-Cola Cranberry (5) - 1000 SCORE
  • Eat a Cooked Meal (30) - 1000 SCORE
  • Kill Insects (30) - 1000 SCORE
  • Kill a Cultist (30) - 1000 SCORE
  • Plant a Crop in a Workshop or C.A.M.P. (25) - 1000 SCORE
  • Scrap junk to produce Cloth (30) - 1000 SCORE

Minerva

Minerva's Big Sale (List 24) - Whitespring (in front of the entrance)
Active until:

Notable plans on sale (selection):

  • Gauss Minigun
  • Plasma Caster
  • Crusader Pistol
  • Secret Service Underarmor + Protective/Shielded linings
  • T-65 Jet Pack (plus other T-65 mods)
  • Thorn Armor pieces
  • Water Well
  • Alien Backpack
  • Slocum Joe's Power Armor Paint
  • Mechanic's Best Friend, The Gutter, Whistle in the Dark (weapons)

Top Reddit Posts

  • Secret Side-Quest?
    A player is looking for details on a hidden/less-obvious side trek near the west side of the map (north of Deathclaw Island area). Good thread to bookmark if you like unmarked exploration.
  • Mothman Equinox Fatigue
    Discussion about participation dropping / AFKers during Equinox runs-useful context if your servers feel light and you're deciding whether to server-hop for better event clears.
  • Just deleted my whole camp :("
    Painful lesson + advice thread: moving your C.A.M.P. module can force a partial "pack-up" that's hard to place back cleanly-great reminders on blueprinting in smaller chunks and testing placement before committing.
  • Secret silo exits.... apparently I'm a bit slow sometimes
    Helpful silo QOL: players discussing quick exit routes (including the "porta-potty" style exits) and where to look-nice time-saver if you run silos often.